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πŸ”° Typyl: Engagement

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Last Updated: β€” fiaKaiera 2019/05/21 05:06

β€œThe world is a hostile place.”
The Engagement section determines the Typyl's role in physical conflicts.

This section shows 3 sections: Battle Role, Weapon Type of Choice, and Specific Weapon of Choice.

Battle Role

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Battle Role determines the individual's main purpose inside of a fight. This is divided into different roles, and an individual may have more than one if they are proficient in those as well.

Currently, there are 30 roles available for use.

Main Battle Roles

RolePurpose
Hybrid Adaptable
(or Fluid)
Fulfills any role in combat only when in need.
Sword DPS / Damager
(Damage Per Second)
Deals the most damage in the group.
Sentry Navigator The only role outside of combat who helps the party navigate and warn ahead of their surroundings. Could also be support.
Torso Non-combat Fulfills no role in combat. Most of the time escorted.
Staff Support
(or Healer)
Provides healing and support for the party.
Hshield Tank Takes priority in the frontlines, taking most of the damage and attention away from others. Usually very defensive to make up for less damage.

Secondary Battle Roles

Tank RolePurpose
Orb Absorber
(Magic Tank)
A variation of the Tank where they take mostly Magical damage instead of Physical.
2H Shield Defender
(Physical Tank)
A Tank or Tank-DPS combo that provides exceptional protection against physical attacks. However it leaves them very vulnerable to magic damage.
Shield Mitigation
(or Mitigate Tank)
A support or tank-support combo where they decrease damage taken to themselves. As a tank, they typically have lower health than most tanks.
Reflector Parry Tank
(or Avoidance Tank)
Tank variation where they avoid and parry attacks instead of taking and absorbing damage. They would have less health than a usual tank to concentrate on avoiding damage.
DPS RolePurpose
AT Gloves Bruiser
(Melee DPS)
Melee-centric DPS.
Polearm Crowd Control A DPS-support mixture where they manage swarms of foes and keep them under control.
Rod DOT
(Damage Over Time)
A spellcaster variation where they concentrate on passively dealing damage over time.
Dart Exploiter A DPS role where they exploit weak spots to their advantage. Usually paired with stealth, yet easy to take out. Doesn't deal much damage until they exploit weak spots.
2H Hammer Glacier
(Heavy DPS)
A slow yet extremely powerful DPS. This is traded by their defense, therefore it is easier to take them out.
Crossbow Ranger
(Ranged DPS)
Range-centric DPS.
Wand Spellcaster
(Magic DPS)
Magic-centric DPS.
Support RolePurpose
Cane Cure Support An off-role that mainly removes status effects than actual support.
Deck Field Medic Support role that quickly and/or temporarily supports allies that requires immediate action. When not supporting, they tend to help the DPS.
Umbrella Prevention
(Pre-emptive Healer)
Focuses on preventing any damage or effect on allies via additional healing, shielding or through wards.
Book Regen Support-specific class where they majorly contribute to health and/or energy regeneration in battle.
Alembic Status Support Sacrificing actual support, this off-role presents the option to weakening foes than supporting the party.
Dagger Stealth A backline support role that assists in taking out or sabotaging operations.
Navigator RolePurpose
Explosive Carpet A frontline active role whose purpose is to mitigate a massive amount of enemies while actively scouting the field.
AT Ring Recon A more active frontline navigator role, visually detailing areas ahead of time.
Arc Support Nav A more supportive role, helping out in the field via supportive abilities and using the current state of the field to their advantages while being far away. Does have lesser reliability as an actual navigator.
Caltrops Battle Nav A more battle-active role where they manipulate the field to their allies' advantages in exchange of having less reliability as an actual navigator. Most of the time also sacrificing their their support abilities.
Other RolesPurpose
Brooch Backline Adaptable, but mostly extending support outside of conflict.
Ring Frontline Adaptable except actively participating in the front.
Unique Jack-of-all-trades Similar to adaptable, but always in two or more roles than one. They don't have mastery of all roles, however.
Puppet Summoner A more unique role where they manage troops than actively participate in battle. Usually those who have the ability to control and summon has this role.

Weapon Type of Choice

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Weapon Type of Choice refers to their… weapon type of choice. The character's Weapon Type of Choice can have more than one.

Refer to the Equipment section of the wiki for a list of possible weapon types.

Specific Weapon of Choice

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Specific Weapon of Choice is more specific than the weapon type of choice where it dictates the weapons they use themselves outside of the types of weapons. This can go very specific. Should the weapon itself need to be explained, this can be done in the Skills section.

Examples:

  • Dual Chinese Short Blades
  • Long-blade Ancient Katana
  • Lute
  • Painterly Flag
  • Aspectal Dice & Aspectal Dice Gun
guide/typyl_engagement.txt Β· Last modified: 2019/06/07 07:45 by fiakaiera