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Furrial Classes
Main Article: Furrial Classes
Furrial Classes are titles given to individuals once they learn a particular set of skills.
It is possible to suggest a class to be added in the list. However, how to do is not currently known. For a list of unnamed or planned classes, check the Unlisted Furrial Classes list.
Hold of Vanity
Child of Name
A form of vanity specifically to show one's recognition and/or title
name-glyph = [fu]rr[ia]l | name-class = Furrial | name-plain = Early Starter | toggleclass = Furrial | desc = Bestowed as a sign to denote that this being is able to learn Furrial Classes.\\ All Typyl starts out with this title automatically.
name-glyph = Ty[pi]s | name-class = Typis | name-plain = Outer-species Authorization | desc = Given for non-typyl that are able to learn Furrial Classes. All non-typyl are required to have this in their display title at all times.
name-glyph = [sa]v | name-class = Sav | name-plain = Aspected Emissary | desc = Represents a specific [[culture:aspect\|aspect]].
name-glyph = Am[sa]v | name-class = Amsav | name-plain = Ampersand Emissary | desc = Harnesses the potential of [[culture:Sav Ampersands]] given by the Sav.
name-glyph = Os[ci][sa]v | name-class = Oscisav | name-plain = Aspect Master | desc = Proved themselves to master an aspect on par with the Sav.
name-glyph = P[re][sa]v | name-class = Presav | name-plain = Preceding Savior | desc = Precedes the Sav, representing an aspect and the ones who are responsible for the [[culture:saviand anomaly\|Saviand Anomaly]].
name-glyph = [va]s | name-class = Vas | name-plain = High Standing | desc = Positioned in royalty or of high standing.
name-glyph = [va]s[sa] | name-class = Vassa | name-plain = Serving of High Standing | desc = Appointed by and chosen to serve in high positions by those who represent Vas.
Hold of Ideals
Child of Earth
Basic knowledge of daily use and everday life
name-glyph = Ty[pi]c[co] | name-class = Typicco | name-plain = Early Starter | desc = General knowledge of Typyl, what they are and what they can do. A required class for Typyl.
name-glyph = In[vi]t[ri] | name-class = Invitri | name-plain = Item Storage | desc = Using [[culture:arcitory]] and [[culture:arcpouches]] for storing items.
name-glyph = [pa]rc | name-class = Parc | name-plain = Movement Advances | desc = Using minor sorcia for improvments in movement, such as levitation, boosted dashes and jumps, air dashing, etc.
name-glyph = [re]c[ia] | name-class = Recia | name-plain = Revival | desc = Revives another individual on the spot. Also used for emergency revives to themselves when high enough in [[culture:force]].
name-glyph = Inq[ui]r | name-class = Inquir | name-plain = :signum: History | desc = Dedication to knowing/researching history done through the world.
name-glyph = Arch[ai]v | name-class = Archaiv | name-plain = Historical Records | desc = Dedication to keeping historical records of media.
name-glyph = S[ci]t[ia] | name-class = Scitia | name-plain = :scio: General Science / Natural Philosophy | desc = Dedicated to knowing or researching specific knowledge.\\ ''• Requires Asctic > An'ma > :scio: **[[aspect:Scio]]**''
name-glyph = As[pa]c[ia] | name-class = Aspacia | name-plain = :verto: Aspect Chemistry | desc = Knowledge of the composition of different aspects and its effects towards the world.\\ ''• Requires Acstic > **[[class:Me'ia]]**''
name-glyph = E[co][si]s | name-class = Ecosis | name-plain = :silva: Ecology / Plant Life | desc = Use of sorcia to invest/research life towards to surroundings.\\ ''• Requires Asctic > Lemtium > :silva: **[[aspect:Silva]]**''\\ ''• Requires Asctic > Lemtium > :solum: **[[aspect:Solum]]**''\\ ''• Requires Asctic > Lemtium > :vita: **[[aspect:Vita]]**''\\ ''• Requires Asctic > Lemtium > :mors: **[[aspect:Mors]]**''\\ ''• Requires Asctic > An'ma > :victus: **[[aspect:Victus]]**''
name-glyph = St[ro][no][mi] | name-class = Stronomi | name-plain = :aetas: Spacial Science | desc = Study of astral sciences.\\ ''• Requires Asctic > Lemtium > :vello: **[[aspect:Vello]]**''\\ ''• Requires Asctic > Lemtium > :aetas: **[[aspect:Aetas]]**''\\ ''• Requires Asctic > An'ma > :autumo: **[[aspect:Autumo]]**''\\ ''• Requires Asctic > An'ma > :imagino: **[[aspect:Imagino]]**''
Child of Talent
Special knowledge for different concepts of life
name-glyph = I[mi][ta]t[io] | name-class = Imitatio | name-plain = :imitio: Ability / Class Imitation | desc = Temporarily copies abilities and/or aspects of other classes and/or creatures based on their experience, but never mastered in said copied art.\\ ''• Requires Asctic > Lemtium > :imitio: **[[aspect:Imitio]]**''\\ ''• Requires Asctic > Lemtium > :vario: **[[aspect:Vario]]**''\\ ''• Requires Asctic > Lemtium > :scio: **[[aspect:Scio]]**''
name-glyph = [pa]p[ie]l[le] | name-class = Papielle | name-plain = :e-unique: Paper Manipulation | desc = Created by Sav :creo: Creo [[typyl:machi pavierre\|Machi]], it allows highly creative uses of Paper.\\ ''• Requires Asctic > Lemtium > :vario: **[[aspect:Vario]]**''\\ ''• Requires Asctic > Lemtium > :creo: **[[aspect:Creo]]**''
name-glyph = Ryth | name-class = Ryth | name-plain = Music | desc = Exploration in music.
name-glyph = [di][mi]x | name-class = Dimix | name-plain = :motio: Dance | desc = Exploration in dance.
name-glyph = [va]l[ei] | name-class = Valei | name-plain = Graceful Dance | desc = Dance through smoother and elegant movements.
name-glyph = [fo]'[fo]ths | name-class = Rhythm | name-plain = :vox: Rhythm | desc = Specialization for keeping in rhythm.
name-glyph = [to]n[ne] | name-class = Tonne | name-plain = :e-instrument: Musical Instruments | desc = Exploration in using one or more musical instruments.
name-glyph = [ba]st | name-class = Bast | name-plain = :solum: Precussion Instruments | desc = Specialization for percussion instruments.
name-glyph = [co]n[du]c[ia] | name-class = Conducia | name-plain = :e-wand: Musical Conduction | desc = Management of different instruments to make music.
name-glyph = F[re]th | name-class = Freth | name-plain = :aer: Woodwind Instruments | desc = Specialization for woodwind instruments.
name-glyph = [lo]f'[pa]d | name-class = Lof'pad | name-plain = :creo: Synthesized Instruments | desc = Creation of sounds through synthesized mediums.\\ ''• Requires Acstic > Me'ia > :vox: **[[aspect:Vox]]**''
name-glyph = [mo]d[uo]'[ri][mi] | name-class = Moduo'rimi | name-plain = Modular Synthesized Sounds | desc = Synthesis of sounds through alterations of samples through sorcia.\\ ''• Requires Acstic > An'ma > :motio: **[[aspect:Motio]]**''
name-glyph = [ra]sp[ia]n | name-class = Raspian | name-plain = :ferro: Brass Instruments | desc = Specialization for brass instruments.
name-glyph = [vi]b[ri]l | name-class = Vibril | name-plain = :flumine: String Instruments | desc = Specialization for string instruments.
name-glyph = Symsyc | name-class = Symsyc | name-plain = :imagino: Writtem / Fine Arts | desc = Exporation through written or fine art.
name-glyph = Ill'st | name-class = Ill'st | name-plain = :signum: Illustration / Drawing | desc = Specialization through drawing or creating posted art.
name-glyph = [po]sct | name-class = Posct | name-plain = :signum: Symbols | desc = Specialization through symbolization or written word.
name-glyph = Th[ea]t[ea] | name-class = Theatea | name-plain = Fine Performance | desc = Exporation through performing acts.
name-glyph = [po]'[pe]t | name-class = Po'pet | name-plain = :e-puppet: Puppets | desc = Presentation through the use of puppets.
name-glyph = Y[oi]'n | name-class = Yoi'n | name-plain = :e-pendulum: Yo-yo / Pendulum Speciality | desc = Specialization of using a yoyo or any pendulum-like mediums, mostly for creative purposes.
Child of Aspect
Knowledge of any aspect and its concepts
name-glyph = Acs[ti]c | name-class = Acstic | name-plain = Aspect Exploration | desc = Dedicated to knowing or researching specific knowledge.
name-glyph = [le]mt[iu]m | name-class = Lemtium | name-plain = Elemental Aspects | desc = Exploration of any of the [[culture:aspects#Elemental Aspects\|elemental aspects]].
:medius: :flamma: :flumine: :aer: :solum: :electrica: :glacies: :caelum: :silva: :lucerna: :nox: :fulgo: :vello: :aetas: :inane: :vita: :mors: :ferro: :vis: :indivisus:
All elemental aspects are considered as individual sub-classes of Lemtium.
name-glyph = [me]'[ia] | name-class = Me'ia | name-plain = Symbolic Aspects | desc = Exploration of any of the [[culture:aspects#Symbolic Aspects\|symbolic aspects]].
:amplius: :minuo: :duplico: :partio: :verto: :serenitas: :alea: :vario: :imitio: :firmus: :spatium: :ambio: :divum: :velox: :visio: :vox: :signum:
All symbolic aspects are considered as individual sub-classes of Me'ia.
name-glyph = An'[ma] | name-class = An'ma | name-plain = Spiritual Aspects | desc = Exploration of any of the [[culture:aspects#Spiritual Aspects\|spiritual aspects]].
:impero: :coacto: :creo: :motio: :aporia: :certus: :reicio: :tueor: :autumo: :imagino: :scio: :victus: :sanitas:
All spiritual aspects are considered as individual sub-classes of An'ma.
:perdo: :aequum: :sano: :injuria: :sensus: :figura: :anima: :cito: :auctus: :sermo:
All forbidden aspects are considered as individual sub-classes of Asctic.
However, this only explorative knowledge and not pure application of such.name-glyph = [so]r[ci]m | name-class = Sorcim | name-plain = General Sorcia Information | desc = General knowledge of Sorcia tacking the basics of what it is and how to use them. A required class for Typyl.
name-glyph = [au][ri][ca] | name-class = Aurica | name-plain = Aura Concentration | desc = Taps in potential [[culture:force]] of the user for further use of sorcia through concentration.
name-glyph = [co]n[se]ns | name-class = Consens | name-plain = Aura Condensation | desc = Allows easier methods fusion of aspects.
name-glyph = [gi][vi] | name-class = Givi | name-plain = Aura Contribution | desc = Distributes own [[culture:force]] to other individuals.
name-glyph = S[ca]t[ta] | name-class = Scatta | name-plain = Aura Dissipation | desc = Decomposes aspects into base aspects and freed into the environment without creating much [[culture:flux]].
name-glyph = C[li][mi]s | name-class = Climis | name-plain = :caelum: Basic Protection | desc = Use of sorcia for basic protection against the environment, such as protection from the rain, overheating, etc.
name-glyph = U[mi] | name-class = Umi | name-plain = :flumine: Underwater Protection | desc = Higher knowledge of Climis that allows a Typyl to interact properly underwater, such as moving around and breathing underwater.\\ ''• Requires Typicco > **[[class:Parc]]**''
name-glyph = [te][le]c[ia] | name-class = Telecia | name-plain = Teleportation | desc = Use of sorcia for teleportation.
name-glyph = [po]rt[ia] | name-class = Portia | name-plain = Mass Teleportation | desc = Higher knowledge of Telecia that covers large distance and mass teleportation.
Hold of Conflict
Child of Vine
Ways of performing close-ranged combat
Child of Thorn
Ways of performing ranged combat
Child of Cast
Ways of performing sorcia for combat
Hold of Creation
Child of Craft
Methods of creating items
Child of Mass
Methods of gathering and trading items
Child of Form
Methods for utility
name-glyph = Altypc[ia] | name-class = Altypcia | name-plain = :vario: Type-casting | desc = Complex knowledge of knowing how to alter a Typyl's body through [[culture:type-casting]].\\ ''• Requires Acstic > Me'ia > :vario: **[[aspect:Vario]]**''
name-glyph = [au]'[me][ta]l | name-class = Au'metal | name-plain = :e-aosoul: Augmentation | desc = Allows the use of body enhancing equipment called [[culture:augmentals]].
name-glyph = C'c[oi]c[hi] | name-class = C'coichi | name-plain = :visio: Decieving Stealth | desc = Uses stealth arts practically in any situation that is usually not noticeable out in the open.
name-glyph = [va]'ad[uo] | name-class = Va'aduo | name-plain = :aetas: Concept of Time | desc = Complex knowledge of using high-leveled sorcia to manipulate time.\\ ''• Requires Asctic > Lemtium > **[[aspect:Aetas]]**''\\ ''• Requires Acstic > Me'ia > :duplico: **[[aspect:Duplico]]**''\\ ''• Requires Acstic > Me'ia > :partio: **[[aspect:Partio]]**''