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❌ Quick Creation

This is a quick guide/reference sheet for creating characters in Furrian Dice. (Diverse)
If you need explanations, check the full character creation guide.

inlinetoc

Starting

  • Player Name (real name/online alias/username)
  • Character Name (what they are called by)
  • 10 AP (Action Points)
  • 10 FP (Force/Fatigue Points)
  • 5 HP (Hit Points)
  • 6 PT (Spendable Points)

Traits

1 PT = +1 Chosen Trait

PHY Physique MAG Magic INT Intelligence CHA Charisma PER Perception REF Reflex
Physical acts Magic / Sorcery Intellect & knowledge Social Interactions Observation / Suspicion Movement

Stats

Starts with 5 PTs in each, max 9
+1 STAT = -1 vs STAT

STR
Strength


VS
RES
Resistance
Physical Attack Magical Guard
SOR
Sorcery


VS
DEF
Defense
Magical Attack Physical Guard
SPD
Speed


VS
VIT
Vitality
Speed or Dodge Health
(+HP)

Skills

Skills are free-formed and up to the player, as long it can cover a field of expertise
+1 PT = +1 Skill

  • Only 1 Weapon Skill – free weapon-specific skill
  • Only 1 Quality – broad skill, job or stereotype

Weapons

  • Light = +1 SPD -1 STR
    Strong = +1 STR -1 SPD
    • SOR instead of STR for cast-type weapons
    • DEF instead of STR for defense-type weapons
Slash-type (Bleed)
Normal Blade Sword Axe
Light Knife Claw AT Fan
Heavy 2H Blade 2H Sword 2H Axe Scythe
Impact-type (Knockback)
Normal Mace Hammer Flail Whip
Light AT Gloves AT Boots Nunchaku
Strong 2H Mace 2H Hammer Tonfa
Puncture-type (Stagger)
Normal Spear Polearm
Light Dagger Rapier
Strong Lance
Cast-type
Normal Wand Book Orb
Light Deck Rod Pendulum
Strong Staff Cane Umbrella
Range-type
Normal RT Arc Longbow Crossbow Sling
Light Thrown Bow Gun Blowdart
Strong 2H Crossbow 2H Gun Bomb
Defense-type
Normal H Shield
Light Shield
Strong 2H Shield
Other
Normal Gunblade Puppet Sentry Instrument

Aspects

At most 3
-1 Aspect = +1 to existing aspect of choice

:medius:
Medius
:flamma:
Flamme
:flumine:
Flumine
:aer:
Aer
:solum:
Solum
:electrica:
Electrica
:glacies:
Glacies
:caelum:
Caelum
:silva:
Silva
:lucerna:
Lucerna
Fire Water Wind Earth Electricity Ice Weather Nature Light
:nox:
Nox
:fulgo:
Fulgo
:vello:
Vello
:aetas:
Aetas
:inane:
Inane
:vita:
Vita
:mors:
Mors
:ferro:
Ferro
:vis:
Vis
:indivisus:
Indivisus
Darkness Plasma Gravity Space Uncertain Health Disability Metal Energy
:amplius:
Amplius
:minuo:
Minuo
:duplico:
Duplico
:partio:
Partio
:verto:
Verto
:serenitas:
Serenitas
:alea:
Alea
:vario:
Vario
:imitio:
Imitio
:firmus:
Firmus
Add Subtract Duplicate Divide Exchange Balance Luck Change Copy Touch
:spatium:
Spatium
:ambio:
Ambio
:divum:
Divum
:velox:
Velox
:visio:
Visio
:vox:
Vox
:signum:
Signum
:impero:
Impero
:coacto:
Coacto
:creo:
Creo
Range Surround Flight Speed Vision Sound Sign Command Trap Create
:motio:
Motio
:aporia:
Aporia
:certus:
Certus
:reicio:
Reicio
:tueor:
Tueor
:autumo:
Autumo
:imagino:
Imagino
:scio:
Scio
:victus:
Victus
:sanitas:
Sanitas
Dynamic Chaos Strength Weakness Protect Belief Astral Discover Sustain Sanity
Full extent on each aspect is described in the full list of aspects in Furria.
dice/diverse_quick_creation.txt · Last modified: 2020/06/04 19:03 (external edit)