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Both sides previous revision Previous revision Next revision | Previous revision | ||
guide:typyl_stats [2018/07/31 04:11] fiakaiera changed "Stat Growth" to "Stat Balance" |
guide:typyl_stats [2020/06/04 19:03] (current) |
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====== đź”° Typyl: Stat Balance ====== | ====== đź”° Typyl: Stat Balance ====== | ||
- | {{t>t:typyl guide nav|name = typsgtop}} | + | {{wst>typyl guide nav|name = typsgtop}} |
> **Last Updated:** --- // | > **Last Updated:** --- // | ||
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Stat Balance is crucial when starting a game in [[dice: | Stat Balance is crucial when starting a game in [[dice: | ||
+ | |||
+ | <div todo> | ||
+ | **To help with this, a tool is made to calculate Stat Balance with ease.**\\ | ||
+ | Use the **Stat Balance Calculator** to easily set up a character' | ||
+ | |||
+ | > [[ftool> | ||
+ | </ | ||
=== Getting Stat Balance === | === Getting Stat Balance === | ||
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The number nearer to the stat means that the character is more aligned or has points towards that stat.\\ You cannot add a stat to both at the same time as one point for one stat must be given up for the other. | The number nearer to the stat means that the character is more aligned or has points towards that stat.\\ You cannot add a stat to both at the same time as one point for one stat must be given up for the other. | ||
- | > **Example: | + | > **Example: |
\\ | \\ | ||
The following stats are the opposites of each other: | The following stats are the opposites of each other: | ||
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===== Strength vs Resistance ===== | ===== Strength vs Resistance ===== | ||
- | {{t>t:typyl guide nav|name = strres}} | + | {{wst>typyl guide nav|name = strres}} |
> **Code in Template:** '' | > **Code in Template:** '' | ||
> **Format:** '' | > **Format:** '' | ||
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<div thick box> | <div thick box> | ||
<fs 1.4em> | <fs 1.4em> | ||
- | **Strength** (or Physical Attack) refers to one's physical strength | + | **Strength** (or Physical Attack) refers to one's physical strength. A higher value of strength allows the user to be more capable in physical and martial abilities. However, this does not mean raw strength. |
Strength in battle determines how much damage one can deal from physical weapons, summoned/ | Strength in battle determines how much damage one can deal from physical weapons, summoned/ | ||
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===== Sorcery vs Defence ===== | ===== Sorcery vs Defence ===== | ||
- | {{t>t:typyl guide nav|name = sordef}} | + | {{wst>typyl guide nav|name = sordef}} |
> **Code in Template:** '' | > **Code in Template:** '' | ||
> **Format:** '' | > **Format:** '' | ||
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===== Speed vs Vitality ===== | ===== Speed vs Vitality ===== | ||
- | {{t>t:typyl guide nav|name = spdvit}} | + | {{wst>typyl guide nav|name = spdvit}} |
> **Code in Template:** '' | > **Code in Template:** '' | ||
> **Format:** '' | > **Format:** '' | ||
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</ | </ | ||
- | {{t>f:guide typyl}} | + | {{wst>:f:guide typyl}} |