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culture:hidden_anthropomorphic_compound [2018/07/03 00:25] fiakaiera |
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- | ===== Hidden Anthropomorphic Compound ===== | ||
- | The **Hidden Anthropomorphic Compound** project (shortly known as the **H.A.C. Project**) is a project from the [[world: | ||
- | The H.A.C. Project has paved the way for the events of [[: | ||
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- | <div important>// | ||
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- | {{INLINETOC}} | ||
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- | ===== The Project ===== | ||
- | The H.A.C. Project is set by a secret unknown organization "who shall not be discussed or named" from the Antecedent World. The Project aims to research and give an opportunity to its participants the chance to take form of an anthropomorphic animal and live as such being re-located in an unknown remote location in the antecedent world. | ||
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- | ==== Plan ==== | ||
- | The plan of the H.A.C. Project is to test two different possibilities: | ||
- | - If it is possible for inhabitants of the antecedent world to have anthropomorphic features, allowing for further evolution of their species; and | ||
- | - If it is possible to use teleportation as a secure medium for mass transportation to a designated location. | ||
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- | For the project to be successful, the project must have a group sample size of participants ranging from 50 to 100 unique willing students specifically narrowed down to one school, differing in interests, talents and abilities. | ||
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- | The project' | ||
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- | The H.A.C. Project aims to be a last ditch effor to further evolve and adapt the next generation of their race drastically. In its completion, it is planned for every being of their species that did not partake the H.A.C. Project to be removed from their world. The participants will end up oblivious to this as they are disconnected to the their old race. | ||
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- | ==== Entry ==== | ||
- | To gain entry into the H.A.C. Project, the participant must obtain one of 100 participation keys, each differing in design representative of different species, allowing for the participant to choose which species they want to take form of. These keys can be found at a section of the selected school. Personnel of the organization are also tasked to secretly observe students who have the potential to do this task. | ||
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- | The chance to gain entry (also known as "the period of presentation" | ||
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- | === Key Rules === | ||
- | There are rules assigned to the keys given to the participants of the HAC, in which personel will have to keep track of. | ||
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- | - Only one key is allowed to given to one participant. | ||
- | - The key cannot be given, lend or borrowed to others. | ||
- | - The key cannot be returned once it is obtained and decided upon. | ||
- | - Once obtained, the key holder is bound to partake in the project. | ||
- | * This can be circumvented by not attending the project once it happens. | ||
- | * This can be also cirumvented if the key holder is unable to attend due to an accident on the way to the attendance. | ||
- | - The key holder has the liberty to swap their key with another key holder in the case they are not happy with their current key they have in hand. | ||
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- | === Attendance === | ||
- | Once the period of presentation ends, each key holder must arrive to a location given to them along with the key they have in hand. This must be done before midnight at the start of the Chinese New Year, a day immediately after the period of presentation. | ||
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- | The path going to the given location was intentionally planted with traps to slow some of the participants down, making them miss the defind time. These traps can only go as far to the point of injuring them, making them unable to attend altogether but not to the point of death. The traps are placed in order to filter out those who doesn' | ||
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- | === Arrival === | ||
- | Upon arrival of the participants to the specified location, each participant is required to find a capsule matching the design of their own key and get inside it, putting them into sleep ready for harmless conversion and transport. This task must be all before the precise minute of the midnight ends, making them accessible the minute after and will be forced to leave the vicinity. | ||
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- | ==== The Transport Incident ==== | ||
- | === The Agenda and the Decision === | ||
- | Before the transport, [[typyl: | ||
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- | On the location of the transport, Snare' | ||
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- | Snare' | ||
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- | With Snare' | ||
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- | As a last resort for Snare, Snare takes the pill hoping for the chance that the project slightly failing in his favor. With Snare taking the pill, he cannot help and tell everyone that he feels he might be important to an event in the future, and promises the to tell everyone of it post-transport. | ||
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- | As the midnight arrives, the transport started in a few minutes, forcing everyone who failed to enter to go outside. Without everyone noticing, most of Snare' | ||
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- | === The Teleportation Conundrum === |