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— fiakaiera 2017/02/12 13:44
Aspects are different kinds of mystical elements that is bound to every single item, object or being that can be found in the world of Furria. These aspects also act as energy and lifeforce within every single being.
There are only 60 known aspects in the world with 10 being vanished aspects.
Each aspect is a property or a representation entails to different aspects of life and how the world works. An aspect can have an effect to other aspects: they can be enhanced, advanced, combined, broken down, hindered or nullified. As not every material can be represented by a unique aspect that gives unique traits, it is considered to be neutral and having no advantageous or disadvantageous properties, marked as Medius.
For the game series, not every aspect can be used and/or found inside the game as not every aspect can be fully implemented and used in the game's inner workings and can be simply marked to represent an item, character or skill to be categorized in-game.
There are only 60 known aspects: 18 being elemental aspects, 32 that are symbolic, and 10 that are vanished.
Elemental Aspects are the essential primary aspects that makes up most of the materials found in the world. These aspects are divided into five different sections: base aspects, fusion aspects, queer, central and natural aspects.
Central Aspects are the representation of having one or multiple elemental aspects or having no aspect at all. Medius being the state of that no aspect is available, and Indivisus having a mix or all elemental aspects.
Base Aspects are natural born aspects that make up most of all aspects available and can be commonly found in the world. These aspects can be fused together into fusion aspects through fusion or other similar aspects. It can also be gained from dissolving fusion aspects.
Fusion Aspects are a combination of two base aspects. Though can be easily found in the world, they are formed through fusion, natural occurrence, or by other means. These aspects can be broken down into their base aspects when needed.
Combination Table
For some, the combination of aspects would not make sense. The following shows how each aspect is formed, along with their aspect combination.
Natural Aspects are naturally occurring elemental aspects that cannot be combined or fused to make a new aspect or separated and broken down into base aspects. Due to this, they are also not created from base elemental aspects but from natural occurrences instead.
Queer Aspects are aspects that are naturally created from experimentation through technology. It is not known how these aspects started to appear but researching its history has yield not much information.
Symbolic Aspects are aspects that relates to different actions one can do to an object. These aspects are mostly found in items and objects. These aspects are divided into three different sections: alter aspects, surface aspects, level and interact aspects.
Alter Aspects represents adjusting traits of an object or a being by changing or altering.
Level Aspects are the base for Alter Aspects as it can balance out traits, equalize, copy or completely randomizes them.
Surface Aspects represent areas that can cover over space within local or far range.
Interact Aspects represent actions that allow an object or being to interact in a certain way according to the aspect.
Spiritual Aspects are aspects that reflects different facets of life. It is commonly found within living beings and different kinds of Sorcia. There are only two sections for spiritual aspects: existance aspects and corporeal aspects.
Existance Aspects define a being's freedom, and the ability to create and destroy.
Corporeal Aspects points to the evaluation of oneself, their emotions and view on their experiences in life. This section contains the most aspects out of all the sections of aspects.
Certus Certus | ■ ■ 43 | |
Positivity, Strength, Determined |
Reicio Reicio | ■ ■ 44 | |
Negativity, Weakness, Disgrace |
Tueor Tueor | ■ ■ 45 | |
Self, Protection, Faith |
Autumo Autumo | ■ ■ 46 | |
Magic, Mana, Believing, Hope |
Imagino Imagino | ■ ■ 47 | |
Belief, Inspiration, Dream |
Scio Scio | ■ ■ 48 | |
Knowledge, Learning, Discovery |
Victus Victus | ■ ■ 49 | |
Sustenance, Maintenance |
Sanitas Sanitas | ■ ■ 50 | |
Sanity, Health, Wellness |
Vanished Aspects are either symbolic or spiritual aspects that are forbidden to be explored as they are cut off from the original 60 aspects. These aspects are replaced by another aspect as they can be easily compared to their replacement. Only the Presav as represented with these aspects as the Sav will only need to cope up with the new standard of 50.
Perdo Perdo | ■ ■ X0 | |
Degredation, Destruction, Ruin |
Aequum Aequum | ■ ■ X1 | |
Equal, Equivalent, Even, Fair |
Sano Sano | ■ ■ X2 | |
Health, Recover, Repair |
Injuria Injuria | ■ ■ X3 | |
Damage, Loss, Harm, Injury |
Sensus Sensus | ■ ■ X4 | |
Emotion, Feeling, Temperance |
Figura Figura | ■ ■ X5 | |
Matter, Solid, Existence, Form |
Anima Anima | ■ ■ X6 | |
Body, Spirit, Soul, Self |
Cito Cito | ■ ■ X7 | |
Call, Summoning, Gather, Heed |
Auctus Auctus | ■ ■ X8 | |
Growth, Improvement, Importance |
Sermo Sermo | ■ ■ X9 | |
Thought, Implication, Mind, Message |
In the case of the Typyl, aspects are harnessed as a form of energy, using it for machines and devices as well as being used for creating and casting magic in their day-to-day lives. They are also conservative in this act, as they can deconstruct items into raw aspects, dissipated into the atmosphere in order for it to be re-used in nature or used themselves to create or enchanted into items.
Typyl are one of the few creatures in Furria to have a flexible aspect having up to three aspects that can represent them: a primary, secondary or tertiary aspect with having two or three being more common than only having one. These aspects define what kind of Sorcia they can be best at using. They are also able to obtain an aspect by passively gaining them through experience, by mastery or learning how to use each aspect accordingly. These aspects are also defined as furrial classes as a result in a case that one wants to learn or master the aspect they choose.
In addition, the Typyl are known to have representatives and is the embodiment of each Aspect with one of two classes: a Presav and a Sav. They are considered to be important in Typyl culture, specializing in what aspect they represent.
First Original 32 Aspects (in order) | |||||||
---|---|---|---|---|---|---|---|
Old Aspect Names | |||
---|---|---|---|
Symbol | Pass 1 | Pass 2 | Current |
Ros | Flumine | ||
Eurus | Aer | ||
Terra | Tellus | Solum | |
Tonitrum | Electrica | ||
Caligo | Nox | ||
Arcanum | Inane | ||
Suetus | Medius | ||
Fanus | Amplius | ||
Amissio | Minuo | ||
Miscere | Duplico | ||
Physicus | Firmus | ||
Spatiosum | Spatium | ||
Cursus | Velox | ||
Imperium | Impero | ||
Infitialis | Reicio | ||
Dynamicam | Motio | ||
Imaginatio | Imagino | ||
Reperio | Scio | ||
Psychica | Sensus | ||
Aboleo | Perdo | ||
Aecus | Aequum |
Furrian Culture
Aspects • Date & Time • Equipment • Furrial Classes • Sorcia • Sylv