====== 🔰 Typyl: Morality ====== {{wst>typyl guide nav|name = typmtop}} > **Last Updated:** --- //[[user:fiakaiera]] 2018/04/20 11:20// The **morality** section determines the individual's alignment with everything within the bounds of Furria. This section is included to further improve the writing of the character or their interactions inside stories or add subtle detail to their alignment among things. This part of the guide covers three sections: **Moral Alignment**, **16-P Type**, **Suits & Chess Affiliation**. {{INLINETOC}} ===== Moral Alignment ===== {{wst>typyl guide nav|name = typmoral}} //**This information is required.**// **Morality**, also known as the individual's Moral Alignment refers to the individual's moral and ethtical perspective. This concept is a mirror to and mostly follows [[wp>Alignment (Dungeons & Dragons)|Dungeon & Dragons' Alignment system]].
**Tip:** Morality is used as a tool for development the character, not a limitation or a restriction. An individual can even change moral alignment overtime. Remember they they don't stay inside this norm.
| **The Nine Moral Alignments** |||| ^ ^ Law ^ Neutral ^ Chaos ^ ^ Good | Lawful Good | Neutral Good | Chaotic Good | ^ Neutral | Lawful Neutral | True Neutral | Chaotic Neutral | ^ Evil | Lawful Evil | Neutral Evil | Chaotic Evil | | //※ If you're having trouble giving a character their moral alignment, then you can take the [[http://www.wizards.com/default.asp?x=dnd%2Fdnd%2F20001222b|DnD's official online alignment test]].// ||||
=== Good vs Evil === * The **Good** implies protectection, concern and repsect for lives and/or their environment. They usually offer personal sacrifices for the sake of others. * The **Evil** implies harm, oppress and does not care about and has no compassion others' lives and/or their environment. * **Neutral** falls inline in the middle. They would have respect to both Good and Evil sides. Some are committed to their personal relations and not those outside of it. === Law vs Chaos === * The **Lawful** implies they maintain their promises and keep their word. Usually honorable, trustworthy and follows the law. * The **Chaotic** implies they are free and flexible to express. They either outside or on the border of the law, and can break or bend rules and promises. * **Neutral** falls inline in the middle. They would have respect to both Lawful and Chaotic sides. They will side only if the situation calls for it. ===== 16-P Type ===== {{wst>typyl guide nav|name = typmsixp}} //**This information is required.**// The 16-P type refers to their aligment within **16 Personality Types**, also known as [[https://www.16personalities.com/articles/our-theory|NERIS Type Framework]] which separates a personality to five aspect: Mind, Energy, Nature, Tactics and Identity.
We recommend taking the [[https://www.16personalities.com/free-personality-test|personality test]] at 16personalities.com for this one, especially if the character is an [[culture:antecedence|antecendent]] to ensure accuracy.
* [[#aspects_of_personality|Aspects of Personality]] * [[#the_16_personalities|The 16 Personalities]]
==== Aspects of Personality ====
※ All of these meanings and representations are written all according to [[https://www.16personalities.com/personality-types|16personalities]]'s interpretations. However, it's not complete. |< 100% 10% 40% 10% 40% >| ^ Aspects of Personality ^^^^ | //**Mind** -- shows how we interact with our surroundings// |||| | ''**I**'' | **__I__ntroverted**\\ Prefers solitary activities and get exhausted by social interaction. | ''**E**'' | **__E__xtraverted**\\ Prefers group activities and get energized by social interaction. | ^ ^^^^ | //**Energy** -- determines how we see the world and process information// |||| | ''**S**'' | **Ob__s__ervant**\\ Highly practical, pragmatic and down-to-earth. | ''**N**'' | **I__n__tuitive**\\ Very imaginative, open-minded and curious. | ^ ^^^^ | //**Nature** -- determines how we make decisions and cope with emotions// |||| | ''**T**'' | **__T__hinking**\\ Focus on objectivity and rationality, prioritizing logic over emotions. | ''**F**'' | **__F__eeling**\\ Sensitive and emotionally expressive. More empathic and less competitive. | ^ ^^^^ | //**Tactics** -- reflects our approach to work, planning and decision-making// |||| | ''**J**'' | **__J__udging**\\ Decisive, thorough and highly organized. | ''**P**'' | **__P__rospecting**\\ Very good at improvising and spotting opportunities. | ^ ^^^^ | //**Identity** -- reflects our approach to work, planning and decision-making// |||| | ''**-A**'' | **__A__ssertive**\\ Self-assured, even-tempered and resistant to stress. | ''**-T**'' | **__T__urbulent**\\ Self-conscious and sensitive to stress. |
==== The 16 Personalities ====
※ All of these meanings and representations are written all according to [[https://www.16personalities.com/personality-types|16personalities]]'s interpretations. |< 100% 25% 25% 25% 25% >| ^ The 16 Personalities ^^^^ | Analysts |||| | ''INTJ(-A/-T)''\\ **Architect** | ''INTP(-A/-T)''\\ **Logician** | ''ENTJ(-A/-T)''\\ **Commander** | ''ENTP(-A/-T)''\\ **Debater** | | Imaginative and strategic thinkers, with a plan for everything. | Innovative inventors with an unquenchable thirst for knowledge. | Bold, imaginative and strong-willed leaders, always finding a way – or making one. | Smart and curious thinkers who cannot resist an intellectual challenge. | ^ ^^^^ | Diplomats |||| | ''INFJ(-A/-T)''\\ **Advocate** | ''INFP(-A/-T)''\\ **Mediator** | ''ENFJ(-A/-T)''\\ **Protagonist** | ''ENFP(-A/-T)''\\ **Campaigner** | | Quiet and mystical, yet very inspiring and tireless idealists. | Poetic, kind and altruistic people, always eager to help a good cause. | Charismatic and inspiring leaders, able to mesmerize their listeners. | Enthusiastic, creative and sociable free spirits, who can always find a reason to smile. | ^ ^^^^ | Sentinels |||| | ''ISTJ(-A/-T)''\\ **Logistician** | ''ISFJ(-A/-T)''\\ **Defender** | ''ESTJ(-A/-T)''\\ **Executive** | ''ESFJ(-A/-T)''\\ **Consul** | | Practical and fact-minded individuals, whose reliability cannot be doubted. | Very dedicated and warm protectors, always ready to defend their loved ones. | Excellent administrators, unsurpassed at managing things – or people. | Extraordinarily caring, social and popular people, always eager to help. | ^ ^^^^ | Explorers |||| | ''ISTP(-A/-T)''\\ **Virtuoso** | ''ISFP(-A/-T)''\\ **Adventurer** | ''ESTP(-A/-T)''\\ **Entrepreneur** | ''ESFP(-A/-T)''\\ **Entertainer** | | Bold and practical experimenters, masters of all kinds of tools. | Flexible and charming artists, always ready to explore and experience something new. | Smart, energetic and very perceptive people, who truly enjoy living on the edge. | Spontaneous, energetic and enthusiastic people – life is never boring around them. | ^ ^^^^
**This does not equal to the Myers-Briggs Type Indicator(MBTI), which are only four-letter codes.** The NERIS Type is a deviation of that and another personality indication which updates it into modern times. The MBTI is highly outdated.
===== Suits & Chess Affiliation ===== {{wst>typyl guide nav|name = typmaffl}} //**This information is optional and can be omitted in the Typyl profile.**// A subtle detail added to Typyl, only added for curiosity is one's **suits affiliation** and **chess affiliation**. These do not have any significance except only to which card suit or chess piece they align or fall in the most.
* **Suit Affiliations:** ♥ Hearts, ♠ Spades, ♦ Diamonds, ♣ Cloves * **Chess Affiliations:** ♚ King, ♛ Queen, ♜ Rook, ♝ Bishop, ♞ Knight, ♟ Pawn Some individuals act as doubles, where they can affiliate themselves with two suits or pieces.
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