class:home
Furrial Class
Main Article: Furrial Class
Furrial Classes (also known as Knowledge Classes) are titles given to a Typyl individual once they learn a particular set of skills known exclusively to their class of their choice.
There are a whole set of classes for anyone to choose from and learn. Sooner or later, this will be replaced by a class tree, showing what classes are available from each per-requisite class. In addition, all of the available Aspects are available as classes.
It is possible to suggest a class to be added in the list. However, how to do is not currently known. For a list of unnamed or planned classes, check the Unlisted Furrial Class list.
Each Furrial Class is divided into different forms:
- Child of Name
A form of vanity specifically to show one's recognition and/or title
- Hold of Ideals
- Child of Earth
Basic knowledge of daily use and everday life - Child of Talent
Special knowledge for different concepts of life
- Hold of Conflict
- Child of Vine
Ways of performing close-ranged combat - Child of Thorn
Ways of performing ranged combat
- Hold of Creation
- Child of Craft
Methods of creating items - Child of Mass
Methods of gathering and trading items
Child of Name
- [Base Class]
Furrial: Early Starter ( Furrial )
Bestowed as a sign to denote that this being is able to learn Furrial Classes. All Typyl starts out with this title automatically.- Typis-type: Outer-species Authorization ( Typis-type )
Given for non-typyl that are able to learn Furrial Classes. All non-typyl are required to have this in their display title at all times.
Hold of Ideals
Child of Earth
- [Base Class]
Sorcim: General Sorcia Information ( Typis )
General knowledge of Sorcia tacking the basics of what it is and how to use them.
- Climis: Basic Protection ( Climis )
Use of sorcia for basic protection against the environment, such as protection from the rain, overheating, etc.- Umi: Underwater Protection ( Umi )
[Requires Parc] Higher knowledge of Climis that allows a Typyl to interact properly underwater, such as moving around and breathing underwater.
- [Base Class]
Inquir: History ( Inquir )
Dedication to knowing/researching history done through the world.
- [Base Class]
Scitia: General Science / Natural Philosophy ( Scitia )
Dedicated to knowing or researching specific knowledge.
Child of Talent
- Imitatio: Imitation ( Imitatio )
Temporarily copies abilities and/or aspects of other classes and/or creatures.
Child of Aspect
-
-
-
- All forbidden aspects are considered as individual classes of this base class. However, this only explorative knowledge and not pure application of such.
Hold of Conflict
Child of Vine
Child of Thorn
Child of Cast
Hold of Creation
Child of Craft
Child of Mass
Child of Form
- Altypcia: Type-casting ( Altypcia )
[Requires Vario] Complex knowledge of knowing how to alter a Typyl's body through type-casting. - Kunoichi: Decieving Stealth ( Kunoichi )
Uses stealth arts practically in any situation that is usually not noticeable out in the open. - Portia: Mass Teleportation ( Portia )
[Requires Telecia] Higher knowledge of Telecia that covers large distance and mass teleportation. - Va'aduo: Concept of Time ( Va'aduo )
Complex knowledge of using high-leveled sorcia to manipulate time.
Last modified: 2017-07-28 @ 23:56:20 (11 PM) by